Games, how they work, and how they should work

About Me & this Blog


As an university first year mathematician, amateur 3D modeller, and avid gamer, I spends most of my time nose first in a computer screen. Although the tiny part of the world I come from is far from anywhere interesting to do with game creation, I do my best to practice the necessary skills for 3D modelling and keep up with gaming events and news.


In this weekly blog, I will give you all my spin on various elements of game design. I will also give my thoughts on both good and bad execution of these mechanics.


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